

When Reis has reverted back to his human form go to Goug. This will cause a battle to be unlocked in Zeltennia and Reiss will take human form when it is over. When you have read the Rumors at Zeltennia buy a flower in Zarghidas and go back to Goug Machine City. When you have managed to rescue Reis from Goland go back to Goug Machine City and Construct 8 will join the party. In the final battle of the series when you are returning to Goland Coal City with Beowulf Reis is rescued. Then return to Goland Coal City with Beowulf and after series of battles Beowulf will join your party. Before you can begin unlocking any of these characters you must have Mustadio in your party.Īt Goland Coal City read the rumors and then go to Lesalia. I would assume it does something weird like adding all the 9b items to your inventory or something, but I'm not seeing them there, so I'm not sure how this hack helps me "test" them.During Chapter 4 of the game there are 6 hidden characters that can be unlocked (Human and Dragon version of Reis are have been counted as two characters). Test entd 9b items: Valhalla says "Testing purposes only" but I really don't know what it does when it's turned on. Switch formation and absorb: Would it be simple enough to hack this code to remove the "absorb" part? I took a quick look at it hoping to find an obvious place to noop it out, but I didn't see one. In addition, I have some questions about what certain ASM hacks do:īattle jobs list: Valhalla says "Fix what status jobs list show in battle" - is this saying that status effects innate to certain jobs weren't showing in job descriptions during battles, and this hack fixes it? Or is it saying something like, "now correctly shows status effects active on units during battle?"

Closing out the game and restarting it fixes this. Seems to affect the "Magick" tutorial and each one listed after that.Ģ - There's a bug with the "Party Roster Extension" ASM hack: After battle, there's a good chance you'll see a phantom "Curaja" (sometimes Curaga) at the bottom of every job's ability list for every slot. This happens even if you blacklist the tutorial text changes and tutorial names ASM hacks. While playing the tutorials, every text box simply appears blank or it repeats the names of the AI characters in the tutorial battle. These are two bugs I've encountered while using Valhalla, though they might be bugs with the ASM scripts themselves, I'm not sure:ġ - There's a bug with text editing: Most of the tutorial text gets destroyed (or the pointers are wrong). Sorry to necropost, but I wasn't sure where else I should put this! Special thanks to: RafaGam, NoOneee, melonhead and Archaemic Crits always deal 50 percent bonus damage Battle jobs list(Fix what status jobs list show in battle)

Unlocked jobs v2(Removes all non level requirements for jobs) Abilities in Arith skillset can be reflected Slowdown fix v2(Similar to already known slowdown fix)
